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domeprojection.com®  Unreal Plugin


The domeprojection.com®  Unreal Plugin based on the domeprojection SDK, allows to load and apply calibration data generated by ProjectionTools in Unreal. The export data is generated with Mapper3D (3D), which is part of the  ProjectionTools Pro SIM suite.

The free version is included from Unreal 4.26, fully functional but adding a watermark on top of each channel.


Features:

  • Supports arbitrary screen shapes
  • Static and dynamic warping
  • Blending and black-level correction
  • Viewpoint dependent color-correction

Requirements:

  • DirectX 11
  • Windows 64bit
  • Unreal 4.26 + 4.27

Downloads:

    The zip archive includes sample data for 4.26 + 4.27, and a link to the documentation.

    For general information about Unreal nDisplay, see Unreal online Documentation.

    (*Without a valid plugin license, a watermark will be added to the images.)

    Video Tutorial:

    Export the calibration data in the ProjectionTools SDK format. Utilize the domeprojection.com Unreal Plugin to load the data into an nDisplay project within the Unreal Engine. The process of creating and setting up an nDisplay project is also demonstrated.


    Contact information

    domeprojection.com GmbH
    Klausenerstr. 47
    39112 Magdeburg/Germany

     
    (Please use the contact form preferably.)

     +49 (0) 391 63 60 66 46
     +49 (0) 391 63 60 66 45

    www.domeprojection.com
    www.domeprojection.com/luna