The domeprojection.com® Unreal Plugin based on the ProjectionTools SDK allows to load and apply calibration data generated by ProjectionTools in Unreal. The export data is generated with Mapper3d which is part of the ProjectionTools Pro Sim suite.
The free version is included in Unreal 4.26, fully functional but adding a watermark on top of each channel.
- Arbitrary screen shapes
- Static and dynamic warping
- blending and black-level correction
- Viewpoint dependent color-correction
- DirectX 11
- Windows 64bit
- Unreal 4.26
License & Downloads
For general information about Unreal nDisplay, see Unreal online Documatation.
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